System
Appearance
A system is a broad term used to describe repeatable interactions or sequences of actions that can be performed within the world. These systems define how characters engage with themselves, their environment, with one another and other life-forms.
System Types
| Type | Description |
|---|---|
| Account System | System dealing with the creation and management of the character account; |
| Character System | System for the management and overview of character stats, skills, levels; |
| Avatar System | System used to create, alter and manage the different physical in-world appearances of characters; |
| Basic Movement System | System that governs character avatar movement in the in-world spaces; |
| Navigation System | System for in-world orientation and character interaction with interactable objects and life-forms; |
| Inventory System | System made to organize and manage assets that can be equipped on a character avatar or can be transported on the avatar or flying vehicle; |
| Jetpack Flying System | System about the usage of jetpacks in the locations that allow jetpack use; |
| Quest System | System used to track and display quests and tasks; |
| Combat System | System that governs how combat occurs; |
| Trading System | System for exchanging assets for tokens by either buying or selling them; |
| Gathering System | System that deals with the collection of resource; |
| Crafting System | System made for the transformation of resources or assets into other resources or assets; |
| Flying Vehicle Racing System | System that deals with racing flying vehicles around special racing tracks; |