New pages
Appearance
25 May 2026
- 21:0521:05, 25 May 2026 Sunnyside (hist | edit) [132 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Sunnyside |District=Panorama Meadows |Sector=S1 |Zone=Solace |Specialization 1=Mechanical |Specialization 2=Textiles }}")
- 21:0521:05, 25 May 2026 Eagles Perch (hist | edit) [136 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Eagle's Perch |District=Panorama Meadows |Sector=S1 |Zone=Solace |Specialization 1=Agriculture |Specialization 2=Cooking }}")
- 21:0521:05, 25 May 2026 Fox Hollow (hist | edit) [129 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Fox Hollow |District=Panorama Meadows |Sector=S1 |Zone=Solace |Specialization 1=Masonry |Specialization 2=Artisan }}")
- 21:0521:05, 25 May 2026 Vista Plains (hist | edit) [135 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Vista Plains |District=Deep Lakes |Sector=S1 |Zone=Solace |Specialization 1=Woodworking |Specialization 2=Metal Working }}")
- 21:0521:05, 25 May 2026 Millfield (hist | edit) [126 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Millfield |District=Deep Lakes |Sector=S1 |Zone=Solace |Specialization 1=Agriculture |Specialization 2=Artisan }}")
- 21:0521:05, 25 May 2026 Rocky Rapids (hist | edit) [132 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Rocky Rapids |District=Deep Lakes |Sector=S1 |Zone=Solace |Specialization 1=Metal Working |Specialization 2=Textiles }}")
- 21:0521:05, 25 May 2026 Willowbrook (hist | edit) [123 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Willowbrook |District=Clearview |Sector=S1 |Zone=Solace |Specialization 1=Masonry |Specialization 2=Cooking }}")
- 21:0521:05, 25 May 2026 Elmwood (hist | edit) [123 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Elmwood |District=Clearview |Sector=S1 |Zone=Solace |Specialization 1=Masonry |Specialization 2=Woodworking }}")
- 21:0521:05, 25 May 2026 Green Meadows (hist | edit) [130 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Green Meadows |District=Clearview |Sector=S1 |Zone=Solace |Specialization 1=Agriculture |Specialization 2=Textiles }}")
- 17:3717:37, 25 May 2026 Mountain Springs (hist | edit) [42 bytes] DreadEpsilon (talk | contribs) (Created page with " Category:District Category:Solace")
- 17:3617:36, 25 May 2026 Quarryside (hist | edit) [151 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Quarryside |District=Mountain Springs |District_No=D1 |Sector=S1 |Zone=Solace |Specialization 1=Blacksmith |Specialization 2=Artisan }}")
- 17:3217:32, 25 May 2026 Riverbend (hist | edit) [195 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |District_No=D1 }}") originally created as "Silver Springs"
- 16:0616:06, 25 May 2026 Silver Springs (hist | edit) [180 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Town |Town=Riverbend |District=D1 |Sector=S1 |Zone=Solace }}") originally created as "Riverbend"
- 15:1715:17, 25 May 2026 Racing (skill) (hist | edit) [24 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Racing }}")
- 15:1715:17, 25 May 2026 Mining (skill) (hist | edit) [24 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Mining }}")
- 15:1615:16, 25 May 2026 Logging (skill) (hist | edit) [25 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Logging }}")
- 15:1415:14, 25 May 2026 Farming (skill) (hist | edit) [25 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Farming }}")
- 15:1315:13, 25 May 2026 Fishing (skill) (hist | edit) [25 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Fishing }}")
- 15:1315:13, 25 May 2026 Combat (skill) (hist | edit) [24 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Combat }}")
- 14:5614:56, 25 May 2026 Hauling (skill) (hist | edit) [51 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Hauling |Skill Type=Avatar Skills }}") originally created as "Hauling"
- 14:5514:55, 25 May 2026 Delivery (skill) (hist | edit) [52 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Delivery |Skill Type=Avatar Skills }}")
- 14:5414:54, 25 May 2026 Shooting Gallery (skill) (hist | edit) [64 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Shooting Gallery |Skill Type=Vocation Progress }}")
- 14:5314:53, 25 May 2026 Rumbleball (skill) (hist | edit) [58 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Rumbleball |Skill Type=Vocation Progress }}")
- 14:5314:53, 25 May 2026 Hotzone (skill) (hist | edit) [55 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Hotzone |Skill Type=Vocation Progress }}")
- 14:4914:49, 25 May 2026 Holocache (skill) (hist | edit) [57 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Holocache |Skill Type=Vocation Progress }}")
- 14:4814:48, 25 May 2026 Aero Trails (skill) (hist | edit) [59 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Skill |Skill=Aero Trails |Skill Type=Vocation Progress }}") originally created as "Aero Trails"
- 01:3101:31, 25 May 2026 Skills (hist | edit) [21 bytes] DreadEpsilon (talk | contribs) (Created page with " Category:Skills")
- 01:3001:30, 25 May 2026 Items (hist | edit) [58 bytes] DreadEpsilon (talk | contribs) (Created page with "Items in the game are identified as... Category:Items")
24 May 2026
- 21:3621:36, 24 May 2026 Specializations (hist | edit) [28 bytes] DreadEpsilon (talk | contribs) (Created page with "Category:Specialization") Tag: Visual edit: Switched
- 21:3421:34, 24 May 2026 Quick Carpenter (hist | edit) [260 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Specialization |Specialization Family=Woodworking |Specialization=Quick Carpenter |Perk Points=1 |Branch Level=1 |Parent=Woodworking I |Specialization Code=1.2 |Description=Reduce time needed for woodworking crafting recipes by 10% (Future Implementation) }}")
- 21:3121:31, 24 May 2026 Wood Chuck (hist | edit) [226 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Specialization |Specialization Family=Woodworking |Specialization=Wood Chuck |Perk Points=1 |Branch Level=1 |Parent=Woodworking I |Specialization Code=1.1 |Access=10% more wood collected from trees (Future Implementation) }}")
- 21:2821:28, 24 May 2026 Wood Working I (hist | edit) [179 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Specialization |Specialization Family=Woodworking |Specialization=Woodworking I |Perk Points=1 |Branch Level=0 |Specialization Code=1.0 |Access=Access to Woodworking recipes. }}")
- 21:2121:21, 24 May 2026 Cooking I (hist | edit) [255 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Specialization |Specialization Family=Cooking |Specialization=Cooking I |Perk Points=1 |Branch Level=0 |Specialization Code=2.0 |Access=Access to Tier 1 Cooking Recipes |Description=Access to Tier 1 Cooking Recipes |Unlocking Details=Spend perk point }}")
- 20:5920:59, 24 May 2026 Quests (hist | edit) [32 bytes] DreadEpsilon (talk | contribs) (Created page with "Quests List Categories:Quests")
21 May 2026
- 18:4018:40, 21 May 2026 This Changes Everything (hist | edit) [44,987 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Cafe Rise Episode |Episode Number=154 |Air Date=2026-04-17 |Rob Drink=Diet Coke |Josh Drink=Spindrift Sparkling Water Fuji Apple |YouTube_ID=3LYNM2OR4E4 |Runtime=37:16 |Topics=Asset Sales, Infinity Wallets, Relic Quest, Zone Voting, Game Loops }} == Summary == Enter episode summary here... == Highlights == š„ Launch of Infinity wallets promises seamless blockchain integration and asset trading for all players. š Founderās and operatorās bundles remain av...")
- 10:5310:53, 21 May 2026 Quantum Tech (hist | edit) [214 bytes] Beowulf Cornelius (talk | contribs) (Created page with "'''Quantum Tech''' is an umbrella term covering a number of technologies that use quantum physics to function. == Objects using Tech == * World Gate (presumably); == See Also == == Sources ==") Tag: Visual edit
- 10:4310:43, 21 May 2026 Cornucopian Culture (hist | edit) [229 bytes] Beowulf Cornelius (talk | contribs) (Created page with "'''Cornucopian Culture''' is the culture found among the Cornucopians population of life-forms. == Cultural Elements == * Flying Vehicle Racing; * Rumble Ball; * Holo Caches; * Aerotrails; * Music;") Tag: Visual edit
17 May 2026
- 00:5900:59, 17 May 2026 Editing Guidelines (hist | edit) [120 bytes] DreadEpsilon (talk | contribs) (Created page with " [https://docs.google.com/document/d/1Pyex7FOEjIm7IrbrsJI45jfa2VcvVS1H1dAnGas6r9U/edit?usp=sharing | Contribution Guide]")
16 May 2026
- 00:5300:53, 16 May 2026 JET the TANK (hist | edit) [349 bytes] DreadEpsilon (talk | contribs) (Created page with "== Bio == "JETtheTANKā is the producer behind jetthetank dot comā , blending EDM, cinematic, and futuristic sounds into original music inspired by gaming, storytelling, and life experiences. Find JETtheTANK on TikTok, YouTube, Discord, and streaming platforms, or visit [jetthetank.comā ]")
- 00:4800:48, 16 May 2026 Dark Matter Scratch (hist | edit) [151 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Community Track |Title=Dark Matter Scratch |Artist=JET the TANK |Genre=EDM |Year Release=2026 |AI Generated=Yes |Song File=Dark Matter Scratch.mp3 }}")
15 May 2026
- 03:1903:19, 15 May 2026 Test Bird (hist | edit) [424 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Item |Item Name=Bird Test |Item Description=Yellow Belly Bird Description |Manufacturer=Rando's Metalworks |Color=Gold, Yellow |Craftable=Yes |Item Image=Bird-Yellow-Belly.png |Armor Level=Heavy |Burn Time=200 |Components=Black Berries |Recipe=Peas |Marketplace Link=https://www.scientificamerican.com/article/silent-skies-billions-of-north-american-birds-have-vanished/ }}")
- 03:0903:09, 15 May 2026 Molotov Cocktail (hist | edit) [51 bytes] DreadEpsilon (talk | contribs) (Created page with "{{Item |Item Name=Molotov cocktail |Craftable=No }}")
12 May 2026
- 17:0817:08, 12 May 2026 Guild (hist | edit) [1,537 bytes] Beowulf Cornelius (talk | contribs) (Created page with " A '''guild''' is an unofficial term for an organization made up by earth arrivals and with the stated goal to pursue agendas of earth arrivals. At the present time there is no procedure or in-world system that formalizes the creation and running of a guild. Thus, all Guilds are informal gatherings that organize earth arrivals based on each group's interpretation on how best to interact and share of inform...") Tag: Visual edit
9 May 2026
- 15:2315:23, 9 May 2026 Knights Guild (hist | edit) [798 bytes] DreadEpsilon (talk | contribs) (Created page with "What began as the Knights of Cornucopias (a small group of gamers pooling resources to claim land in a virtual world) has evolved into something much larger. When the game we supported rebranded and shifted direction, we made a choice: rather than follow, weād forge our own path. The Knights Guild was born from that decision. We kept what mattered (our community, our holdings, our commitment to building) and let go of what didnāt serve us. Today, we manage land acro...")
- 15:2115:21, 9 May 2026 Corn Mafia Guild (hist | edit) [1,242 bytes] DreadEpsilon (talk | contribs) (Created page with "Corn Mafia Guild today and future. Cornucopias and the Corn Mafia Guild are works-in-progress. As information on the Metaverse becomes public, the guild uses a robust system of workgroups to fine-tune the Guildās procedures to match the new avenues opened in the Metaverse. The Corn Mafia Guild wants to participate in everything the Cornucopias Metaverse has to offer. We foresee these major areas of conduct: Playing and coordinating as a group inside the game; Traini...")
8 May 2026
- 23:2123:21, 8 May 2026 Cheese (hist | edit) [89 bytes] DreadEpsilon (talk | contribs) (testing with cheese item)
2 May 2026
- 23:1723:17, 2 May 2026 Launcher Releases (hist | edit) [2,258 bytes] DreadEpsilon (talk | contribs) (Created page with " Patch Notes | Version 1.0.4 - Launcher Update - 10/19/2023 Added Added desktop shortcut for launcher on installation. Added even more logs to help debug downloads. Added additional feedback when the verification process encounters an issue i.e. It has found files that are missing, incomplete or have been changed. Added UI feedback when install directory requires elevated permissions. Added UI feedback when moving an install to another directory that requires elev...")
27 April 2026
- 07:4807:48, 27 April 2026 Mishka (hist | edit) [1,419 bytes] Beowulf Cornelius (talk | contribs) (Created page with "'''"Miska"''' is a famous female human. She's a propaganda figure and member of the "Children of the Prophet" group. She was adopted by the Terra Uprising Leader when she was young and indoctrinated into the message and goals of The Terra Uprising. == Name Etymology == Mishka means "little bear" in certain Slavic languages. When she was adopted by Terra Uprising Leader she had a stuffed bear with her. Probably the teddy was a prized pos...") Tag: Visual edit
26 April 2026
- 12:1012:10, 26 April 2026 Simulation Node (hist | edit) [1,152 bytes] Beowulf Cornelius (talk | contribs) (Created page with "A '''simulation node''' is an informal, non-official term used to describe assets available to earth arrivals<nowiki/>and believed to underpin reality itself. There are among those on Cornucopias Earth that are adherents to the theory that all reality beyond Earth is a simulated construct. According to this belief, such "simulation nodes" would form part of an underlying network responsible for maintaining or transmitting the simulat...") Tag: Visual edit
25 April 2026
- 07:0007:00, 25 April 2026 Asset Set (hist | edit) [2,081 bytes] Beowulf Cornelius (talk | contribs) (Created page with "An '''asset set''' is an unofficial term for a group of assets that together form an unified cosmetic identity. At this time equipping all assets from a set on a character avatar does not provide in-world character bonuses or access to extra systems. Thus, the asset set is not a separate in-world entity, but a grouping method for assets. Current sets are made up of clothing assets (Headwear, Outfit|O...") Tag: Visual edit