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0.4.0 - Coming Home

Infinity Rising — O.4.0 Release Notes Major Features

Apartments & Housing

  • Apartments are now available to claim and build within the Solace Hub City.
  • Players can now visit the Skyland Real Estate Office to browse and claim available apartments.
  • Apartments can also be directly claimed from apartment keypad terminals located at apartment buildings throughout the city.
  • Five apartment tiers/rarities are now available, ranging from basic starter spaces to premium high-end residences.
  • The first apartment tier is free for all players unless they already own a larger premium apartment.
  • Apartment building functionality is now available, allowing players to construct and customize their own living spaces.
  • Apartments support co-building functionality, allowing multiple players to collaboratively help construct and decorate an apartment.
  • Only the apartment owner can sell placed building items.
  • Players assisting with construction can place new items, but must purchase those items using their own in-game funds.
  • Players can place walls, floors, ceilings, furniture, decorations, utilities, and more using the apartment building system.
  • For a full walkthrough of the apartment system, building workflow, and recommended building tips, please watch the O.4.0 Transmission video.


Civic Works & Missions

  • Added Civic Works terminals across all major locations throughout the world.
  • Civic Works serves as the primary access point for missions and contracts across the Republic.
  • Players can now access main quests, side missions, cargo contracts, delivery jobs, and additional activities through Civic Works terminals.
  • Civic Works helps centralize mission flow and player progression into a unified system accessible throughout major hubs and settlements.


Cargo Hauling

  • Added Cargo Hauling missions as a new gameplay feature.
  • Cargo Hauling allows players to accept hauling requests from NPCs across the world.
  • Players can pick up cargo shipments from designated cargo stations and transport them to delivery destinations throughout the Republic.
  • Upon successful delivery, players will receive payment covering both the cargo value and an additional delivery fee.
  • Cargo Hauling introduces an early foundation for logistics, transport, and player-driven economic gameplay within the world.


Delivery Missions

  • Added Delivery missions as a new fast-paced gameplay activity.
  • Players can now take on food delivery jobs for Burger Barn using specialized delivery drones.
  • Delivery missions require players to quickly transport food orders to multiple destinations across the world before time runs out.
  • Players must complete the full delivery interaction process at each stop to successfully finish orders.
  • Speed and efficiency matter — nobody wants cold food arriving late.
  • Delivery gameplay introduces a more active, time-sensitive mission type focused on traversal, navigation, and route optimization.

Progression & Careers

  • Added the first implementation of the player progression system.
  • Players can now earn XP and level up through gameplay activities across the world.
  • Leveling up grants Perk Points which can be spent on specialized career paths.
  • Initial career specializations are now available and unlock access to higher-tier crafting benches and discipline-specific progression.
  • Vocational Skills now level independently as players actively work within specific jobs and professions.
  • Increasing Vocational Skill levels can improve payouts, unlock progression opportunities, and provide additional job-related perks.
  • The progression system establishes the foundation for long-term player growth, specialization, and economic identity within the Republic.

Crafting

  • Added the first major implementation of the crafting system.
  • Through Career Progression, players can gain access to increasingly advanced crafting benches as they move up within their professions.
  • Players can now access Tier 1 crafting benches located throughout the world, especially within towns and settlements across Solace.
  • Apartment building progression now allows players to construct and place crafting benches up to Tier 3 within their own residences.
  • Crafting now includes hundreds of available recipes spanning multiple professions and disciplines.
  • Certain recipes must be unlocked through gameplay progression, exploration, or quest completion.
  • Some quests now reward exclusive recipe unlocks for players pursuing specialized crafting paths.
  • The crafting system forms a major foundation for the Republic economy, progression systems, and future player-driven industry.

Questing & Story

  • Added various new side quests throughout the world.
  • The Main Quest Intro Part 2 is now available and continues the early narrative progression for new players.
  • Players can continue uncovering more of the world, lore, and underlying mysteries through the expanding quest system.

PVP Arena

  • The PVP Arena has been significantly updated and expanded into a more structured mini-game experience.
  • The arena now includes dedicated team systems, spawning areas, match flow improvements, and enhanced combat structure.
  • Players can access the PVP Arena deep within the Hub City underground maintenance tunnels.
  • The updated arena experience is designed to support more organized competitive combat and repeatable player battles.
  • The PVP Arena is still considered a work in progress and will continue receiving polish, balancing, and additional features in future updates.

Criminal Justice System

  • Added the Criminal Justice system.
  • Players can now receive bounties for attacking other players or discharging weapons in restricted areas.
  • Security bots now actively patrol major locations and will respond to criminal activity by engaging hostile players.
  • Players now accumulate wanted levels that can escalate up to 5 stars depending on the severity of their actions.
  • Higher wanted levels result in increasingly aggressive security responses and greater enforcement pressure throughout protected areas.
  • The Criminal Justice system helps reinforce law, order, and risk within

Relic Quest World Event

  • Players can now participate in the Relic Quest world event.
  • Terra forces have begun attacking cargo vessels high above Solace, causing valuable debris and cargo to rain down across the region.
  • Players can search the world for downed cargo containers, relics, and scattered goods from destroyed vessels.
  • Recovered items can be delivered to the Antique Shop within the Solace Hub City.
  • Maxwell Calder acts as a fixer for an exclusive client whose cargo was lost during the attacks.
  • Players will be well compensated for recovering valuable goods, especially for certain items that require a bit of discretion.
  • The Relic Quest introduces an ongoing world event focused on exploration, scavenging, discovery, and emergent world storytelling.

Improvements & Optimizations

  • Major multiplayer synchronization and networking improvements.
  • Reduced packet overhead and improved responsiveness in larger player groups.
  • Improved player interaction responsiveness and overall multiplayer smoothness.
  • Additional performance and stability improvements across the game.

Known Issues

  • All player data has been wiped for the O.4.0 release.
  • A bug may cause some players to become stuck in an avatar creation loop due to residual local player data.
  • To avoid this issue, players should wipe their Inventory and Progress data from the Character dropdown menu on the Main Menu before entering the game, especially if the issue occurs.
  • Release information aboard the Elysian Ship located within Calido Resort is currently out of date and will be corrected in an upcoming hotfix.
  • Transport traveling from Calido Resort to Solace has a chance of ejecting players into the air if standing too close to the front of the vehicle during travel.
  • Players are advised to remain toward the rear of the transport until this issue is resolved.
  • In certain edge-case scenarios, players may discover ways to build outside of intended apartment boundaries.
  • This issue is known and will be addressed in a future update.
  • Some player synchronization issues may still occur in highly populated areas.
  • Additional optimization work is ongoing throughout the world.

Some systems and gameplay features are still actively under development and subject to change during Early Access.

0.3.9 - Welcome To The Clouds

Patch Notes | Version 0.3.9H – 01/16/2026 Quest System fixes for overlapping audio and tip text, as well as IGC/XP corrections

Raspberries added back to spawning system for gathering

Texture stretching fixes

Transportation system fixes for pileups/stuck movement

Transport shuttle collision logic fixed

Tmesh fixes for Nekobyte, and Nightbyte, POA setup

Global map/solace hub performance fixes


Patch Notes | Version 0.3.9 - 01/10/2026 Infinity Rising 0.3.9 Release Notes

Features: Questing - Part 1 of the Intro Quest is available where Emma is your tour guide in your first steps into the world.

Meat Grinder - The beast is here. Don't forget to bring a mop.

Drones - Drones have close proximity attacks, and drop loot after death!

Crafting - First taste of crafting. Enjoy the Berry Tea. There are two other recipes. This is a blind system. See if you can figure out what the other 2 recipes are. Next release will add 30-40 new crafting items.

Minor Features and Known Issues: Combat - Animations, Poses and recoil have been reworked

Chatbox - idle display behavior can now be set in the settings screen under the game tab

Quest Log - Doesn't have gamepad support currently.

Buttons Added - added in the character tab at the main menu, one for clearing the inventory and IGC, and another for resetting the quests and clearing inventory and IGC.

Main Menu - Server searching has been reworked a bit, so now the player has the option to cancel, and the screen will only fade to black once a server to connect to has been found.

Various collision and performance issues related to alpha development.


0.3.8 - Winter Invasion

Patch Notes | Version 0.3..8 H - 12/12/2025 Updates to queuing system to prevent player load in issues when joining levels/authentication/and preventing the invisibility bug

Major performance improvements to net code on drones

Minor changes to lighting/fog actors and volumes to limit flickering issues

Items description updates, and Shinobi X UI update

Patch Notes | Version 0.3.8 - 12/08/2025 Infinity Rising 0.3.8 Release Notes

New Features: Game Ready Christmas Sale Items Added

Terra Drones are invading all Solaces, hunt them down and wipe them out, there are 63 in each Solace at any given time.

The scanner can be used to detect drones. Hold "E" on keyboard to scan the surrounding environment.

New weapons added, as well as use of the S92, and Sentinel 45. (MeatGrinder will be released in a few weeks)

Updated combat systems, scanner devices can now detect drones within range.

Drones have various armor plates with different armor ratings, and now come in Light, Medium, and Heavy Sizes.

Light Drones are as you are used to. Mediums have blasters and well positioned armor plates. Heavy's have a gatlin pulse energy array weapon head, which is random and extremely deadly, they are also heavy armored around most of their chassis. When going drone hunting bring a friend, bring plenty of food, drink, ammo, and medical aid. Best of luck on the hunt!

Weapons rebalance, updated effects and sounds

New vehicle manufacturer Kazekura added, bringing the first X-Class racer to Calido Valley Raceway, the Shinobi-X.

Jetpacking network related improvements

Networking data improvements to avatar system

Primary And Secondary Weapons

Many networking issues solved

minor updates to lighting, game coloring, avatar shading

Known Issues: ghost drones - sometimes drones lose their shells, and go on to attack the player invisibly

outfits and other gear have clip morphs disabled at the moment, so combinations of certain outfits parts can have clipping

various collision issues in areas, as well as performance dips in certain locations

Needs System is WIP - will have issues sometimes with the UI showing multiples of the same thing, is fixed by respawning/restarting. Also it does not function in Calido Valley Raceway/Pavilion in its current state, and not all food and drink items replenish the system.

DLSS and other new Nvidia software features - can provide significant performance improvements on some setups. However, these features are dependent on many factors, including CPU/GPU bottlenecks, and specific graphics settings, and resolutions while in use. Feel free to try out all the new features if you have a Nvidia card, but note some tuning will be needed. You don't need all of the settings on in most cases, some settings combined with others can actually reduce performance. Some time to test and tweak is recommended.

Game coloring and lighting has been adjusted to improve visuals, darkness issues, and artifacts.

interiors can look too bright with Hardware Lumen turned off, this is currently in ongoing development and will be updated over the next releases. Its recommended to be left on if your hardware can support it.

lighting/shadows can flicker on fog, environment, and clouds at specific times of the day or lighting angles, especially present early morning/late evening.

water materials system are mid-rework, some materials might appear to have strange bouncing reflections.




0.3.6 - Home Bound

0.3.6 Hotfix

1. The Infinity Rising 0.3.6 Hotfix is now available to download through the launcher

Hotfix Updates

  • can shoot targets, drones, other players
  • hit particle effects on other players (dusty/misty)
  • camera shakes/flash when hit by bullets
  • sound cue for hit marker
  • sound cue for being hit on yourself, which has different weights of body thumps, flesh hits, and bullet ricochets
  • store buying and selling works

Known Issues

KNOWN ISSUES: • camera resets incorrectly on spawning after death during aiming • respawning might disable the ability to run, or other abilities, right clicking the mouse fixes most

2.



Release 0.3.6 - Home Bound - LIVE NOW

Features

  • The Reserve
    • A small corner of the Solace Hub City is now accessible through the North West Maintenance Tunnel.
    • This tunnel can be accessed from the back of the medical facility in the Solace G-Train Station. Access to the full Hub City will be available in the next release once it’s ready.
    • The Reserve contains the Real Estate Office for claiming future apartments and a showing of all rarities and sizes of apartments, fully furnished. It also includes furnished showings of special build kits.
  • Unwanted Guests
    • The Terra are attempting to open Rifts in Solace’s Hub City.
    • Their survey drones are filling the maintenance tunnels below.
    • To reach The Reserve, you’ll have to fight your way through.
    • Bring plenty of food and health packs for the journey — the tunnel is a long one.
    • Best of luck.
  • Land Plots

Signs are now included on land plots in Solace to show rarity and the claim status of each property.

  • PVP Arena

If you can find it, near the medical facility in an offshoot of the maintenance tunnels, there’s a PVP Arena situated inside a decommissioned industrial tank. This area will remain lawless in the future. Have a score to settle? The PVP Club has you covered.

  1. 1 Rule: we don’t talk about PVP Club.

You’ll also find a near-unlimited ammo supply on both sides of the entries for each team — a temporary feature for this release.

  • Combat and Needs System

Various adjustments have been made to rebalance weapons and establish proper effective ranges. Fixes to the Needs System have also been made to address stamina issues that were weighing down the experience.

  • Networked Systems

Multiple updates have been made on the networking side to improve server performance. This will remain an ongoing process leading up to Alpha release.


--- Notes / Known Issues

• Terra Drones are our first live test of PVE. Players might experience network replication, spawning, and AI logic issues. • The Ping indicator is visible for testing purposes.

o Below 100 = ideal o 100–300 = potential issues o Above 300 = poor experience — select the closest server region. • The Needs System is a work in progress and may display multiple UI elements. This can be fixed by respawning or restarting. It currently does not function in Calido Valley Raceway / Pavilion. • Avoid dropping items on land plots — they may not be retrievable. • DLSS and other Nvidia features can significantly improve performance, depending on your hardware and settings. Some combinations may reduce performance, so tuning is recommended. • Avatar skin shading has been updated to improve appearance and lighting consistency. • Occasionally, other players may not load properly and appear invisible. Performing an Emote typically fixes this. • Interiors may appear too bright with Hardware Lumen turned off. It’s recommended to keep it on if your hardware supports it. • Various collision and clipping issues exist and are being addressed. • Racing vehicles are mid-rebalance. • Lighting and shadows can flicker on fog, environments, and clouds at certain times of day, especially early morning or late evening. • The water materials system is being reworked. Some surfaces may appear to have bouncing reflections or other inconsistencies. --- Please report bugs and feedback in appropriate channels to help us improve performance and stability for upcoming releases.

0.3.5 LIVE NOW

Release 0.3.5 — Infinity Rising LIVE NOW The ascent continues. Infinity is Rising with a major update to the game interface — a fresh new look and feel awaits. --- New Features Early Player Needs System Eating, drinking, taking damage, and dying are now part of the experience. • Below 20% health, you can only walk • PVP and fall damage are active • Respawn at the nearest hospital after death • Be kind, or don’t. Griefing is discouraged, but the Criminal Justice System is coming soon — enjoy the chaos while it lasts • Stamina drains when sprinting and restores faster when standing still • Satiation drains over roughly 2 hours; low satiation slows stamina regen and eventually drains health • Hydration drains over roughly 1 hour; low hydration has similar effects Note: The Needs System is not fully databased yet, and data can reset between levels Food and Drink Grab a bite or drink at Burger Barn, Burrito Boss, Copi Cola, and Moonshot Medical Kits Available at medical centers and general stores Early Gathering System Collect bushes and mushrooms across Solace. Use Navigation to locate the current test areas Avatar Creator Music Three new tracks added by community member CornyG Added FSR Support

Notes and Known Issues • Needs System UI may occasionally duplicate; fixed by respawning or restarting • Does not currently function in Calido Valley Raceway or Pavilion • Not all food or drink items replenish the system • DLSS and other Nvidia features can significantly improve performance depending on setup; test and tune for best results • Lighting and color adjustments have improved visuals and reduced darkness artifacts • Occasionally other players may not appear; performing an emote usually fixes it • Interiors may look too bright with Hardware Lumen off; this is under active development • Some collision and clipping issues remain • Jetpack and racing vehicle stats are mid-rebalance Infinity is truly rising — explore, test, and experience the next phase of the journey.



0.3.2 - Ready to Rise

"Ready to Rise" 0.3.2 “ Release  We are thrilled to announce this Release is now LIVE! Nvidia AI Performance: 

• DLSS, Frame Gen, Ray Reconstruction, and Reflex added for supporting Nvidia GPUs. Can be accessed through the settings menu. Hotzone: Speed Runner • Taking the idea of a walking simulator and turning it into a running and navigating competition! This mini-game is designed to prepare Cornucopians for quick Rift response. Get to a platform, choose your side, wait until the timer counts down, get to the next location as fast as you can. The current state is an early look, not fully featured yet. Interaction Indicators: • Around the world you will now find loot boxes, nexus terminals, store terminals, automatic credit machines, and other actionable objects marked clearly for ease of player attention, with UI icons and colors to match. SK-47 Battle Rifle: • Get your hands on an iconic battle rifle from the pre-calamity era, refurbished by Old World Provisions. Core Dynamics Jetpacks: • AlienX. - its sleek, mysterious, excels at quick recharge, but not ideal for quick ascent. • GlideSport. It has wings, also a good low flyer, very slow climb speed but forward flying will take you far. New Shoes: • Comet M42's added in all rarities, available at Nexus Express stations. Quick Travel Access: • Solace 1, 2, and 3 can be easily accessed from the main menu for now. Day/Night Cycle: • Days have been shortened from 8 hrs, to 4 hrs of real life time per game day.

     


0.3.1 - Performance Boost ("Before The Storm" Hotfix)

Before the Storm 0.3.1 “Performance Boost” Hotfix We are thrilled to announce this Hotfix is now LIVE! Downloading the new “Performance Boost” Hotfix—alongside timely driver updates and the freshly crafted CopiWiki Video Settings Tutorial—should lead to a significantly improved user experience. Nvidia Drivers Update & AMD Drivers Update To ensure best in-game performance please regularly check for updates on GPU Drivers. This is especially important and apparent in UE 5.6. Users should try to make checking for these updates a part of your normal housekeeping routine. Nvidia - (GeForce Game Ready Driver Version: 577.00 - Released 7/22/25) AMD - (Check for latest GPU Drivers) COPIWiki In-game Video SettingsTutorial https://copiwiki.cornucopias.io/documentation/game/video-settings The above link is accessible in Discord with the command !settings Before the Storm 0.3.1 “Performance Boost” Hotfix Release Notes -Major performance overhaul related to Avatars, Network and CPU -More freedom in movement on transportation systems -Avatar skin shading improvements and adjustments -5.56 ammo added to General Stores in Solaces



Patch Notes | Version 0.3.1 - 07/24/2025

Before the Storm 0.3.1 Hotfix

HOTFIX UPDATES:

Avatar skin shading improvements and adjustments

Major performance overhaul related to avatars, network and cpu

More freedom in avatar movement on transportation systems

5.56 ammo added to General Stores in Solaces

0.3.0 - Before The Storm

Patch Notes | Version 0.3.0 - 07/12/2025

Before the Storm 0.3.0 Release Notes

FEATURES:

Unreal Engine 5.6 - Enhanced performance, animation updates, and expanded rendering features.

Early Combat (Beta) - All weapons are functional except the Meat Grinder and Pistols (coming in the next release).

Avatar 3.0 Overhaul - Complete rebuild of avatars for higher quality, better performance, and new customization presets.

New Character Movement System - Includes new animations and procedural movement adaptation to terrain and environment.

The Elysian Ship - Access release info and support here. Early Access players can find an exclusive outfit and boots (men's and women's) inside the Gold Chest on board.

Superverse Partnership Assets - Featuring Calido City Skyscraper and branded weapons.

Additional Aerotrails Integrations - Solace 1, 2 and 3 each receive unique Aerotrails experiences with corresponding leaderboards.

Rumble Ball Revamp - Fully playable with new physics, improved networking, updated audio, and gameplay mechanics. Big balls. Big fun.

Lumen Hardware Ray Tracing Support - Enabled for high-end machines. Includes updated lighting across the game and performance optimizations for mid-to-low-end hardware.

Infrastructure - In-game APIs updated to integrate with new backend infrastructure.

Launcher - Updated to deliver the game entirely using the Community run File Nodes infrastructure.

Settings - Expanded peripheral settings including gamepad and mouse sensitivity

Graphics Preset Updates - Ultra settings now push visuals further than ever and have been recalibrated for next generation setups that have recently come to market.

Low settings are more accessible for weaker systems

Minimum: 8GB VRAM still recommended.

New individual graphics settings allow players to more granularly dial in their optimal experience.

Game Controls - Autorun integration to gamepad and keyboard.

Jetpack Animation refresh - Dynamic multidirectional lean bringing new life to travel.

GTI Jetpacks - Now available in-game.

Shops & Ammo Stations - Players can now purchase ammunition and select items in Calido and Solace towns.

Hotzone: Defense Academy - Combat training areas including a simulated Terra Tunnel and Shooting Ranges in Calido and all Solaces.

Holocache Refresh - Updated to include 100 Holocaches and new locations.

Expanded Calido Areas - New zones to explore near the Calido Pavilion including Glimpse of Esperanza with all new explorable artwork from the coming theme zone and an updated Calido International Airport.

Early Mine Previews - Now visible in all Solace zones.

Updated Navigation System - Map legends, location info, and mini-maps added to previously unmarked zones.

Server Scalability - New server scaling system is online, and it is the first time it is being tested on a large scale. Some connection issues to levels might exist.

KNOWN ISSUES:

Lighting & Materials - Some textures and environmental colors may appear off as we balance visuals for both hardware and software ray tracing.

Resolution in Windowed Mode - Best experience is in Fullscreen—Windowed may not render native resolution.

Performance Dips - Some areas may lag, especially after adjusting graphics settings. Wait 10 seconds for full effects to apply.

Weapon Reload Animations - Do not sync for other players currently.

Vehicle Balancing (Unreal 5.6 Update) - Some minor issues remain on specific race tracks due to ongoing rebalance.

Inventory Bug - Destroy Item Popup - Exiting inventory mid-destroy action can cause the dialog box to persist until you leave the level.

Loot Chest Freeze - Rare bug where players may freeze momentarily after exiting a loot chest.

Collision Glitches - Players may occasionally fall through terrain or get stuck in the environment.

Pavilion ACMs (Food Court) - Currently inaccessible.

Racing Lobby Join Delay - "No Lobby Found" message may appear briefly before joining. This is temporary and should resolve within seconds.

Avatar Replication on Open-Air Vehicles - Other players may not see avatars correctly on vehicles like the Javelin during races.

Graphics Settings Reset - After changing multiple settings, return to the main menu before re-entering a level for best results.

Reminder - Early Access Pre-Alpha - This is an early-stage build. Some instability and bugs are expected. Your feedback helps us shape the final experience.


0.2.50 - City Slickers

Patch Notes | Version 0.2.5 - 12/22/2024

City Slickers 0.2.5 Release Notes

FEATURES:

Calido City: See the other side of Calido for the first time. Still highly a work-in-progress and will be updated over time to support many game features. Aero Trails Game Mechanic: A jetpack flying course through rings in Calido City that starts near the airport entrance and takes you to heights in Calido City. Compete with others for the best time. Jetpack required. Early Crowd and NPC System bring Calido City to life. Calido International Airport is can be partially visited and still WIP. Calido Metro has two new stops. Financial District, and Calido International. An uptown stop will be added at a later date. Early General Store functionality for buying and selling inventory items. Early Banking functionality. Collect credit chips and deposit them into your account! Various ACM machines are available around Calido City. Nexus Express is available in Calido City. Head, Body, and Feet clothing items are now only able to be equipped through the inventory. Various optimizations on avatars, GPU/lighting, network and CPU performance.

KNOWN ISSUES:

Major performance issues on low end hardware in Calido only. This is due to areas not optimized yet, because of the work-in-progress state of Calido. This area is being expanded for new major gameplay features over the next year. VRAM can be higher than ideal in Calido Resort/Calido City area. Collision issues on rocks and other game assets in Solace, some clipping might occur as collision is WIP for Game/NPC AI. Unfinished collision and game art in areas in and around Calido City, and Calido Resort, some areas might be empty. No jetpack invisible barrier in Calido. Not really a bug, more of a feature, but it will allow you to go to areas that are unfinished/not player intended.

Occasional issues with the inventory and nexus system where items might not equip or disappear.

Minor visual artifacts around avatar when spinning camera.

Occasional rubber banding with jetpacks on a slow connection. This really goes for many other things as well. Ping is King! Choose appropriate Server region for best experience.

Various minor lighting and shading issues especially at night time.

Transport systems can sometimes kick out the player, or have other unexpected results.

Occasional performance issues in certain locations.

Rare black screen issue on level load that might require mouse input to solve.

Rare fatal error bug.

Rare issue of avatar feet gear disappearing on certain surfaces.

Calido International Airport is work-in-progress and all areas are not accessible.





0.2.40 - Quantum Autumn

Patch Notes | Version 0.2.4 - 11/06/2024 MAJOR FEATURES

New Glimpse of Fear! Experience the dark story of Julia, and hang out in the Graveyard of Elmwood. And see a Phasovore replica up close and imagine the terror!

Autumn seasonal decorations throughout the world.

Nexus Express Terminals are available in the Calido Plaza, and all towns in Solace. Use the terminal to access your owned premium assets for your Avatar. Nexus Express contains just Pack slot items right now (Jetpacks and Cargo Packs at the moment). For access to premium content that is for your Head, Body, or Feet slot, you can use the Avatar Creator for those.

Early implementation of Mat Cards system, allowing you to swap materials from apparel you own to others, or use free Mat Cards from free apparel on premium apparel. Customize yourself!

New Racing Track: Calido Purple, enjoy the twist and turns and inversions at high speed, pierce the clouds at the summit.

Inventory System updates to support Nexus Express/premium items.

New settings that are accessible in the main menu, and in-game. Greater control of graphics in custom mode, and new camera settings.

New Vehicles: Bubblejett's Super Phantom joins the battle against the F9-R in S Class racing. The Sunset Speeder from Rando's Metalworks brings the Atlantic surface charm, and power to battle the Valley Raceworx T3!

Jetpack game mechanics, for those that have purchased jetpacks on the store, access your pack through the Nexus Terminal, place in your inventory and equip, and have fun! Jetpack functionality is only available in Calido and in the Solaces.

Various premium assets including free seasonal ones are available at the Nexus Terminal if purchased.

Graphical and Lighting improvements including changes to the sharpness/shadow quality globally.

Improved Avatar skin and hair shading, with extra texture details. Avatar Creator has new and updated presets. Note that Avatar Data will be wiped for this release and you will have to create an avatar again. Also note that clothing options are not available in the creator anymore, and must be obtained through the Nexus or in chests found around the world.

Improved/More stable transport system in Solace Sectors, and to and from Calido.

Updated and improved Navigation maps for Calido Valley, and the Solace Sectors.

General Stores in towns around Solace, Lamp posts for extra lighting.

Shortened night time cycle for extra fun in the sun! 6 hours of day, 2 hours of night.


KNOWN ISSUES

Fatal Errors when moving things around in inventory, specifically when you try to move an item into a space that is too small. These will be worked out in the next release. Rare occurrence with /Nexus access that might yield inconsistent inventory results at times. If you have any issues with accessing what is in your wallet, or something isn't showing up in the Nexus, definitely report it, there are many changes on the game and back-end that are under development relating to asset management. Minor general inventory consistency issues. Unfinished collision and game art in areas in and around Calido accessible by jetpack. Collision issues on rocks and other game assets in Solace, some clipping might occur as collision is WIP for Game/NPC AI. Occasional issues with the inventory and nexus system where items might not equip or disappear. Minor visual artifacts around the avatar when spinning the camera. Occasional rubber banding with jetpacks on a slow connection. This really goes for many other things as well. Ping is King! Choose the appropriate server region for the best experience. Various minor lighting and shading issues especially at night time. Transport systems can sometimes kick out the player, or have other unexpected results. Occasional performance issues in certain locations.


0.2.30 - More Than A Glimpse

Patch Notes | Version 0.2.3 - 08/24/2024 MAJOR FEATURES Solace! Not one, not two, but three! Enjoy exploring the vast landscapes.

World Travel to and from Calido Resort: just head up to the top of the landing pad area just across the bridge from the world breaker in Calido Resort and enter the flying transport.

Land Plots! Grab a scanning device, equip it on your wrist. You can find these in various locations marked with a Land Rush event sign. The scanning device will allow you to see plots in the Solaces you might be interested in, as well as other locations around the map.

Press the Action button for keyboard or controller to see plot details once you have found a plot.

Press "N" to scan your surrounding area, or "RB" on Xbox controller.

Night time is dark! Make sure you have your scanner device with you. Press Left directional pad on controller to activate a light, and press "E" on keyboard.

Navigation! Press "M" key to access navigation in the Solaces; navigation data is not yet available for Calido and the Global Map.

Enjoy exploring the Solace Sector Hub, riding various new types of transport, as well as arrival stations in each sector, and underground metro's in the Solaces.

KNOWN ISSUES Land plot information will show "Claim"; this will take you to the website, but the Land Claim event has not started yet.

In Solace Metro stations, only the Red Line is running for now.

Occasional clipping in tunnels for the metro trams in the Solaces.

Occasional performance drops and collision issues in certain areas of the Solaces.

Occasional issues at the Cloud Gate/loading between levels: you might fall out of a transport, but in most cases will be respawned automatically.

To minimize some issues with the monorail, your avatar will not be able to move when the monorail is moving.

Slow avatar loading that is somewhat dependent upon network speed especially on level load.

Occasional spawning issues.

Occasional shadow caching bugs.

Performance drops with high counts of other avatars in view.

Some performance issues in the creator for low end GPU's.

Some visually incompatible clothing combinations that will clip.

Minor inventory bugs/missing items/back pack.

Player XP not updating in main menu.

Moving platform issues with stutter/avatar movement bugs.


0.2.26 - Avatar Creator 2.0 + Leaderboards 1.0

Patch Notes | Version 0.2.26H - 07/30/2024 0.2.26 HOTFIX CHANGES Extra Lap issue that some experience should be fixed

Races limited to 8 players instead of 16 for stability

Elevator directions going the wrong way are now correct

In racing UI you now have a positions bar with name + position indication

Temporary adjustments to certain vehicle handling models (F9R and T3) to make up for physics changes, and to prepare for the next release

Visual feedback when player clicks on certain UI buttons

Revamped the respawn locations on the track for a better experience

Corrected racing timer sync issues

Better detection on crossing the finish line

Added lap times + total time at end of race screen

Various racing UI elements update

Racers no longer can damage other racers on the track

When quitting game after finish a race, lap times still count

KNOWN ISSUES Occasional issue with Avatars not appearing on podium

Avatar hair variants not saving correctly to database/showing in game, defaults to base hair

NOTE Avatar and race data have been wiped


Patch Notes | Version 0.2.26 - 07/19/2024 MAJOR FEATURES Avatar Creator 2.0: A significant update to the current system, that brings you greater customization.

Presets to choose from to get you started easier.

Many new outfits to customize your look.

Swappable material cards for clothing on different outfit parts and body areas.

Wrist, Outfit and Feet slots for clothing.

New hair styles and facial hair.

Improved skin shading, and complexion maps.

Hue sliders instead of color choices for many aspects of the creator.

Full backend integration with the Cornucopias encrypted, secure database system - no longer uses offline local file saves.

New lighting and look to the creator.

Race Leaderboards: In preparation for the upcoming eSports Cornucopias Racing League - Race Data including lap times and fastest laps are now recorded, and can be checked on the official Cornucopias website.

Holocache Leaderboards: Players' holocache stats will also be found on the main website - watch out for regular speed run competitions.

MINOR FEATURES Screenshot button: Press F5 and a high resolution image will be saved to your hard drive.

Various material updates for the environment.

Improved lighting, post processing and color grading.

Improved GPU performance and VRAM usage.

Improved CPU usage.

Improvements in stability and lap timing for races.

Improved loading times for changing levels.

KNOWN ISSUES To minimize some issues with the monorail, your avatar will not be able to move when the monorail is moving.

All previous Avatar settings will be reset.

All previous inventory items will be reset.

All previous holocache stats will be reset to allow for the new Leaderboard to take affect.

Slow avatar loading that is somewhat dependent upon network speed especially on level load.

Occasional spawning issues.

Occasional shadow caching bugs.

Performance drops with high counts of other avatars in view.

Rare chance for base avatar body to appear before avatar data does.

Some performance issues in the creator for low end GPU's.

Some visually incompatible clothing combinations that will clip.

Opening emote wheel in a race can freeze the game.

Minor inventory bugs/missing items/back packs.

Player XP not updating in main menu.

Moving platform issues with stutter/avatar movement bugs.

Performance drops in Glimpse of Solace (edited).


0.2.24 - Facelift

Patch Notes | Version 0.2.24H - 04/21/2024 0.2.24 HOTFIX CHANGES Lighting transmission fixed on avatar skin

Main menu showing incorrect lighting on certain machines fixed

Drop down menu should show now for level selection

Fixed replication issues with skin system slider choices not showing to other players

Added new music to racing playlist, including rock, EDM, and 7even tracks.

Added short buzzed hair

Fixes on stomach bones/morphs for avatars

Various small fixes in levels

KNOWN ISSUES Black screen on waiting for a race. This is a bug related to network ping or being in the wrong server region for your location. If you get a black screen, your avatar might be missing in your vehicle but you are still able to race.



1. Say hello to build 0.2.24 "Facelift" Our Avatar Creator has been released! Enjoy in-depth customization on the first release. With more content to come on every new release. Click on "Character" and begin your avatar creation journey. A great amount of flexibility and power has been put in your hands, make real life people, make yourself, make silly things. The choice is yours. Here's a detailed breakdown of all the changes in this build: UPDATES/FEATURES ◾️ New Holocache locations and jump-puzzles! ◾️ Updated Lighting/Graphical improvements ◾️ Inventory system updates ◾️ Valkyrie F9R on Demo Drive KNOWN ISSUES: ◾️ Performance issues related to certain assets on the new avatar system ◾️ Avatar Creator is left very wide open for lots of creative control, which might lead to visual distortions/eyeballs popping out and other strange issues ect. In coming releases major issues will be corrected, but the intention is to maximize creative control for players. ◾️ Racing winners circle doesn't show custom avatars (will be hotfixed before next release) ◾️ Some clipping issues on certain clothing combinations ◾️ Various other small issues with the new avatar system ◾️ Occasional frame drops at different times of day ◾️ Players have to take extra laps sometimes during races ◾️ Vehicle Hover system issues on racetrack with certain vehicles ◾️ Rumble Ball physics is very connection-dependent, make sure you are in the closest server region to you.


0.2.23 - Let's Get Spatial

Patch Notes | Version 0.2.23 - 03/02/2024 The Spatial Inventory System is available for testing now, and can be accessed through "Select" button, on controller, and the "I" key on keyboard. Follow interaction text on screen to pickup items.

UPDATES Items such as credit chips, Copi Cola cans, gold bars, burritos, and many more can be found in the world. Some in very low quantity compared to others. Can be found in the world in various locations, and in chests/crates.

Backpacks found can be equipped and used for extra storage.

Pickup, drag around, and drop items. Please test the system at its limited level now to help us find bugs!

The "Strange Cube" item is limited to only 1 in Calido Resort per region, per day. Can you bag it before anyone else does?

Inventory Testing is only for the Calido Resort area, is not available in the Calido Pavilion or any racing activities.

KNOW ISSUES Glimpse of Solace interactive water has been removed and currently has a placeholder, as new water systems are in the works.

Occasional frame drops at certain times of day, and locations.

Character Movement issues on moving platforms, and general IK system bugs.

Global Illumination issues on avatar skin shaders.

Players have to take extra laps sometimes during races.

Vehicle hover system issues on racetrack with certain vehicles.

Rumble Ball Physics is very connection dependent, some players may experience great lag in ball interaction if ping is too high or in wrong server region.




0.2.21 - Apex

Patch Notes | Version 0.2.21H - 02/07/2024 0.2.21 HOT FIX CHANGES Engine spline markers are hidden

Material swaps on meshes with incorrect materials

Username Toggle Text UI so users can see which visualization they are using

Fixed F9-R Text is not showing in the winner's circle results.

Fixed floating Rocks in Glimpse of Solace, and cliff meshes sticking out of the retaining wall

Fixed leftover Rumble ball kit meshes are sitting near the last monorail stop at the hotel

Default graphics settings changed to limit FPS to 120, and default setting of "High" instead of "Ultra"

Fixes of many textures that were broken by 5.3 move, which led to extra VRAM causing blurry textures for lower end users



Patch Notes | Version 0.2.21 - 02/02/2024 NEW FEATURES

Valkyrie F9-R added as a race ready vehicle

Competitive Cam with lower visual effects to distract from racing, giving you an unobstructed view of being in the cockpit, has been added to vehicles for racing. Hit "V" on Keyboard only to toggle cameras in a race.

Enjoy tracks from 7EVEN down at the plaza center in Calido Resort

Rumble Ball added to Calido Resort near Club Rise

Bubblejett Bonanza on Demo Drive

Minor performance improvements and foliage upgrades

Minor changes to fog/sky system

Minor Holocache location changes

KNOWN ISSUES

Potential bugs related to avatar presets as system changes are being made for the new avatar system

Visual bugs/noise in dark areas/night time related to Lumen

Character movement bugs on moving platforms

Players having to take extra laps sometimes in races

Vehicle hover system problems at certain track sections in racing (improvements in the works on certain vehicles)

Rumble Ball Physics is very connection dependent, some users may experience great lag if ping is too high or if in wrong server region.

0.2.20 "Calido Pavilion"

Patch Notes | Version 0.2.20 "Calido Pavilion" - 12/23/2023 NEW FEATURES

Calido Pavilion added that replaces racing lounges. Shopping, amazing views, play some Rumble Ball, and ready up for races in an incredible new architectural space.

Rumble Ball added. Pick a team by standing on your chosen side of the field. Blue vs Red. Who will win? Rumble ball is a physics based game similar to soccer/football. Field is short, games are fast and chaotic. It is the first iteration, so your experience will vary, and its best to play it in the server region that is closest to your location.

2024 Valkyrie F9R Vehicle, get a look at this new S-Class monster, cry because you know you can't handle it. Enjoy this and other sightings around the Calido Pavilion such as ZeroG Hoverboards.

OTHER UPDATES

updates to post processing and lighting, making Cornucopias more vibrant and detailed.

updated Sky System for better atmospheric effects.

updated Time of Day System to 8 Hour day cycles. 24 hours in the Cornucopias dimension is 8 hours in our dimension.

various new avatars preset examples for a total of 29.

KNOWN ISSUES

Rumble Ball is very region dependent and affects the impacting of the ball. Net code and physics are still under development.

Performance drops at certain times of day and locations.

Visual artifacts related to global illumination/reflections and volumetric clouds.


0.2.18 - Sunrise Social

Patch Notes | Version 0.2.18 "Sunrise Social" - 11/28/2023 NEW FEATURES

Night/Day Cycle - Watch the sun go around and the moon come out! The world is running on a persistent day cycle. Check the time in the top right corner of the UI. Cornucopias is on a 4 hour day cycle for our first release test of this feature.

Updated Cloud/Weather System- Better looking and better performing volumetric cloud system. With better density, more layers, and variations.

Emotes- Hold "Directional Pad Down" on controller, or 'B' on keyboard and select how you want to express yourself!

Global Chat with Emojis- Express how you feel and what you are up to in the global chat window that is accessible by hitting the "Enter" key. Don't forget to show those emotions with our custom Emojis! Don't forget you can press "U" to toggle usernames on.

Night Racing- If you thought it was a wild ride before, better buckle up! Vehicles now have working headlamps, that facilitate racing in the dark.

New NPC/Avatar Example- Are you on his side? Or is he bad news. Dusty, or more infamously known as "Rattlesnake" joins the party.

Vehicle Performance - Some balancing was made to certain vehicles for better competition ability.

Optimization- Game systems that hit the CPU and memory have been lightened for better performance. Better GPU performance and some graphical improvements.

KNOWN ISSUES

You might experience performance issues at certain times of the day, and in night racing due to extra light actors/longer shadows.

Character Movement is still incorrect on fast moving platforms, and might bug out in other situations.

Players spawn in only one racing lounge for this release.

Visual noise related Real Time ray tracing/Lumen especially at darker times of day.

Volumetric cloud artifacts at certain times of day.

Low computer spec users can experience random racing explosions and difficulty driving especially when dipping below 30 fps


0.2.17 - Calido Afterburner

Introducing our latest Dev Update Video! This video offers an exclusive sneak peek into 5.3.1 Update within the Calido Valley Early Access pre-Alpha. We're thrilled to unveil the Calido Valley Afterburner, Version 0.2.17! This release not only introduces Racing features but also marks our upgrade to UE5.3.1. https://youtu.be/_J_87k4I1gU For those of you fortunate enough to have Early Access to Testing, the moment you open the launcher, you'll embark on an adventure into the newest Calido Valley experience. In addition, we're delighted to announce the expansion of Content Creator Streaming and Sharing permissions. (We typically do our recording in 4K by utilizing NVidea GeForce Screen Record.) We kindly request that you uphold the guidelines you've already agreed to in the launcher agreement and ensure that Cornucopias shines in a positive light. NOW, Let's get busy Sharing! Get ready for an incredible journey with Calido Valley Afterburner 0.2.17!

Patch Notes | Version 0.2.17 "Calido Afterburner" - 10/28/2023 UPDATES

Extensive updates to lighting/post process

Unreal Engine 5.3.1

Overall graphical improvements and material updates

Extensive avatar improvements to clothing materials and skin shading.

Many more avatar preset choices

Various bug fixes

Minor performance improvements

GTI Store is open, come on in and no touchin'

Race what you own, and check out the Core Dynamics Astro IV on Demo Drive for a limited time

Racing Releases with Calido Raceway/Racing Lounges accessed through the elevators near the Valley Grand Hotel

  • PLEASE NOTE *

Please make sure you select a server location before you hit PLAY

Get to racing by accessing the corner terminal in your racing lounge

Xbox Controller recommended for best racing experience



0.2.14 - Mythic Sunshine

Patch Notes | Version 0.2.15 "Mythic Sunshine" Hotfix - 09/19/2023 UPDATES

Minor skin shading fixes

Better looking avatars on low settings

Character movement system updates

Various small bug fixes

Patch Notes | Version 0.2.14 "Mythic Sunshine" - 09/15/2023 Avatar skin and eye shader improvements

Various environment/asset shader updates

Huge updates to lighting/post processing/overall look of the game

Security bot movements are more smooth

Detail passes on various assets

New character movement system

Idle and eye animations add life to avatars

5 New Mythic Holocaches

Slight performance improvements


0.2.13 - Calido Magic Hour

Patch Notes | Version 0.2.13 "Calido Magic Hour" - 09/01/2023 Early Morning Time of Day

Updated Avatar/Skin Shading

Updated Fog Actor Shading

New Main Menu Lighting

Slight Performance Improvements

New Jump Puzzle Area

More Holocaches

New Avatar Examples

Calido Valley Raceway Miniature Model

Post Processing Overhaul And Lighting Tweaks

Temporary Inventory added that shows Holocaches/Rarity and Mining items. (Mining is not in this build)

New controls guide on UI for controller, that can be toggled on and off. (Not all buttons function currently)


0.2.11 - Calido Midnight

Patch Notes | Version 0.2.11 "Calido Midnight" - 08/18/2023 Experience night time in Calido, the way Calido is meant to be seen!

New Holocaches added and new jump puzzles

Improved Character Movement

Tap Shift to auto-run on keyboard, or scroll your mouse wheel to control avatar speed

Main Menu and Player features your Username

Graphics Preset overhaul producing more consistent visual results across different settings

Various bug fixes on collision, environment, moving platforms, character, lighting, and shaders.


0.2.9 - Welcome to Cornucopias

Patch Notes | Version 0.2.9 - 08/04/2023 Various performance and stability updates

Character movement fixes

Updates to moving platforms to fix location/behavior issues

Shader updates

Compass and Holocache system fixes